Is it possible to have an invisible object that still recieves shadows? : r/godot
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3D lights and shadows — Godot Engine (stable) documentation in English
PDF) The Image of the 'Saviour' in Waiting for Godot and Islam: A Thematic Comparative Study
Transparent object that can cast/recieve shadows + hide other objects. How to do this? : r/Unity3D, hide gameobject unity
Richard Rohr 4, PDF, Carl Jung
alina stefanescu, writer
Transparent object that can cast/recieve shadows + hide other objects. How to do this? : r/Unity3D, hide gameobject unity
Implement per-object shadows to improve the quality of received shadows on specific objects · Issue #5841 · godotengine/godot-proposals · GitHub
Vulkan: 3D lights don't update their shadows if a static mesh is hidden or shown besides them · Issue #29856 · godotengine/godot · GitHub
Crocotile 3D - Documentation
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3D lights and shadows — Godot Engine (stable) documentation in English